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Demons

 

Demons are seldom seen within the realm, they do however exist they take the shape of any creature they wish and are only among the realm to cause and spread chaos and evil. They are not bound to one world but two, having the ability to leave the underworld by release, or summoning. Recalled only by their masters and betters the Grand Pontiff Demons. Selfish and Dangerous they have no purpose in the realm but to corrupt the good and take the souls of the righteous. 

 

Magical Abilities: Dark Elemental, Fire Elemental, Hypnosis, Telekinesis, Telepathy, Psychic Energy, Illusion, Shapeshifter, Spirit guide, Dream Walking. It cannot be controlled by Magicians, Causing Curses, Hexes, or Bad Luck.

 

Djinn - Material manifestation, transformation, Hypnosis, Soul transfer.

Weaknesses: Exorcism, Banishment, Light elemental magic, Iron, Sigils, Wards. 

Summoned by evoking name.

 

Demons- Tormentors of the wicked. Those judged unworthy are tormented by Demons. Demons are dangerous creatures that have one purpose to cause pain and destruction against their victims. Demons can be summoned or even found among the mortal world they encourage chaos and evil. Other terms: Demon, Spawn, Hellion, Djinn, etc...

 

Hierarchy of Demons

 

· Grand Pontiff - The masters of the underworld in total of three Grand Pontiffs control all the demons and their tormenting dominion. The Grand Pontiff are rulers of all demons of the Underworld with the power of the souls that are collected by Djinn Demon and Demon Knights. The power of Pontiff is unyielding over the Underworld they are so powerful that they can cross domains from the Underworld to the Living realm. Devout followers of Oki they are tasked to be unwavering and true to cause. Evil yes, but true to purpose. (Pontiff will require special approval to play)

 

· Djinn Demon- Trade demons who grant worldly gifts in exchange for one's soul. One wish for one soul, despite their magic they are illusions and conjurers of false promises. They do not grant wishes lightly and require payment upfront… upon death, they collect. Limited to worldly wishes Djinn can not grant the following wishes: More wishes, Traverse Nirvana, Restore souls. (OOC Wishes will not include killing other characters, becoming a known king or queen, canon roles to be taken or rank away from active players. Use common sense. Class: Djinn, Jinn, Genie, etc )

 

· Demon Knights - The beasts of the underworld trespassers of the two realms to cause destruction and taint souls. Knights are the hellhounds of the underworld they serve as the gatekeepers and bounty hunters of souls. They can not be commanded by mortals or immortals only summoned at their own desire to be. (Class: Hell Hound, Hunter, Scout, Warrior, etc. )

 

· Hellion - The Taskmasters of the underworld controlling the lesser Demons and the unworthy. It can be summoned as well as cause torment to mortals. They have little desire to bargain, only bring death and destruction. Known for deceit and misfortune these demons fight in possession. (Class:  Spawn, Hellion, Tormentor )

 

· Devil - The lowest ranking type of Demon tasked to victims as tormentors. Devils can be summoned but can not be made to leave unless they so choose. They bring torment onto souls by driving mortals mad or weak physically. (Class: Imps, Incubi,  Lesser Demons)

 

Demons can be cast back into the underworld by powerful Clergy magicians, Light Elementals, and Elves (Light Elementals). 

 

Characteristics: Dark aura (Black & Red), Unnatural eyes (Red, Black, or White), Evildoers, Natural ability to influence evil, can shapeshift. Demons are hideous in their natural state, from smell to sight, size and color, shapeshifting is the only way to hide or mask their natural disgust. Demons often will sour milk, cause bad luck, or disrupt peaceful states of mind when near. Iron is highly destructive to demons, they can not withstand it and will burn from its effects. If beaten badly enough they will return to the Underworld. Demon Knights have only a slight immunity to Iron, but can be harmed by iron in a lesser degree.

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